Amped 3
Developer: Indie Built
Publisher: 2K Sports
Release Date: 2/12/2005
Players: 1-2
Words By:

Celebrating the release of Amped 3 for Microsoft’s new toy we here at Gamecell have decided to live like “real” snowboarders. Well, OK we don’t have a snowboard, funny goggles or any athletic ability, but we have been saying “Rad” and “stoked” a lot and the other day I fell over a bin and injured my leg a bit. I think it’s safe to say that we’re true adrenaline junkies. My fingers hurt…

For a next-next-gen console Amped 3 doesn’t really smack you in the chops with a faceful of beauty like some of the other launch titles have. The mountains are absolutely huge and there are loads of other ‘boarders and skiers on the mountain with you, but disappointingly you get a fair bit of popup and the graphics are too plain, lacking that graphical “BAM!” needed to impress on the 360.

But did I mention the mountains were huge? After a fairly short loading time you’re shown a map of the slopes. This map shows you not only the drop points for the mountain but also the location of everything that you can do on that slope and how you get there. This is really helpful as each section of the mountain is big – really big and after finishing one challenge at the bottom of the slope you pop back into the map, select another challenge and you’ll be at the top of the mountain in a second. Rad.

There’s a lot to do on each slope; ranging from the bizarre story mode (which we’ll come to later) to the hundreds of side missions peppered across the map. These challenges range from simple high-score runs and following the lead of a pro boarder to the more bizarre collecting kitty symbols and throwing yourself down the mountain on a sled (or sofa/toilet/fridge), trying to injure yourself as much as possible! Each challenge unlocks new abilities, music tracks or clothes for your customisable boarder, which of course, is totally rad.

The customisable boarder part of the game is pretty cool, letting you toy around with sideburns, mullets and clothes to create a truly “pimping” boarder, or of course a big fat redneck if you prefer. Your character’s interaction with the other characters in the cut scenes is nice, as every customisation you’ve done is all present and correct, personalizing the game a bit and making things a little less generic.

Now if there’s one thing to get you totally stoked about this game it’s the story mode; “weird” is not a weird enough word to describe it. Basically you play as a boarder in a group of other trendy boarders, doing jobs to earn enough cash to go on a trip to Chile. Early in the game you get stitched up; someone nicks the money and blames you. Your crew gets angry, buggers off to Chile without you and you set about earning the money back. Bummer.

It sounds pretty simple but the presentation is harder to describe than you might think although it's certainly slick. The best way to describe the weird scenes would be like the old Monty Python animations; bizarre 2-D characters on static backgrounds just doing mental stuff. Examples include a man in a suit with a pig’s head on a spring or Commie Russian gameshow hosts made with hands. Other sections look like the old pixel games from the ‘80s. This craziness sometimes has you wondering what the hell it has to do with the story but most of the time its sheer randomness will make you smile (and wonder what drugs the developers were on). I still remember a line upon winning one of the challenges based around an old 80s RPG: “Thou art a stud”. Classic! - Especially if your character is a girl. Hmmm.

Anyway, after all this customising and craziness you’ll eventually get around to actually pulling off tricks, and Amped 3 has made it considerably easier to pull off “phat moves” and such; your boarder floats in the air and spins like a ballet dancer and after five minutes you’ll be backflipping onto a rail, “buttering” onto a tree into a 720 spin. “Buttering” is like a manual in skateboarding, which helps you to keep trick links going in-between ramps and rails and rack up some big scores, Tony Hawk-style. Purists might get a little upset that it’s too easy to board compared to previous Amped games but serious simulation isn’t the name of the game anymore, which you’ll pick up from the first loading screen - fun is the name of the game here, fun with plenty of challenges to keep you coming back.

While you’re cruising down the slopes you won’t need to set up a custom soundtrack, as there’s plenty of music to keep fans of every genre happy. Crazy boarders who are into Alternative/punk could actually go weak at the knees with the amount of music that’s about. Classical aficionados might not take to it too much, though.

One problem with Amped 3 is that with all the games online now it has no online multiplayer, nay, no multiplayer whatsoever! - this is a real miss as Amped 2’s online game was such a fun chill-out game, and with Amped 3 allowing you to jump on a snowmobile at any time and zoom back up the slope, playing with a bunch of mates could have been endless snowy fun… Yep, that’s right, you’ve got no chance to show off your new-found “Mad Skillz” with your mate save for a more feeble version of the sledding/injure-a-thon challenge which appears in the single player mode. We got around this problem by taking it in turns throwing each other down the mountain on the single player sledding challenge, which is probably the most fun challenge in the game (even above “impress the hottie”). You can also unlock various objects to customize the slopes with; new rails, ramps and novelty obstacles (like a bus and an igloo) can be placed just about anywhere you like, making it easier to score those big combos and get Gold medals on all the challenges.

With loads of massive mountains (each with numerous different pistes and varied slopes) to explore and literally hundreds of bizarre challenges revolving around the weirdest story mode I’ve ever played, Amped 3 is a game that will keep you busy despite the relatively simple control system. The only problem is the complete lack of a proper multiplayer mode and the sometimes unpredictable camera. The whacky story mode is funny but it’ll depend on your sense of humour and is quite a Marmite thing but the gameplay is enjoyable enough to survive enough even if you don’t like the crazy stuff. Just.


Best Bits

- Great style
- Cool music
- Easy controls
- Loads to do
- Huge mountains!
Worst Bits

- Plain graphics
- No Xbox Live multiplayer
- Dodgy camera
- Annoying snowmobile controls
- Bit simplistic for Amped veterans

by: Crazypunk

Copyright © Gamecell 2006