Lego Harry Potter: Years 1-4
Developer: Traveller’s Tales
Publisher: Warner Bros Interactive
Release Date: Out Now
Players: 1-2
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The Lego series of games have been lampooning well-known movie franchises for years and in this latest outing have taken on one of the newest and biggest of all in Lego Harry Potter, but how do Lego wizards stand up to plastic Jedi, Joneses and Batmen?

I’m a recent convert to the Lego series and over the past year have worked my way through the back catalogue of titles. As you play through each you see a slow, steady sense of progression in the games. Nothing tangible changes very much; the puzzles follow a fairly similar routine each time, the level design follows a very similar logic. But each time the games feel a little bit more polished and a little bit more complete, as if the problems are being ironed out one by one with each new release.

LHP takes a slightly more ambitious step in a few areas, without stepping beyond familiar boundaries. The puzzles do still revolve around destroying things and then rebuilding them, or switching between characters in order to traverse the terrain, but being in the world of magic things are a little different. As we all know Wizards avoid manual labour whenever possible, so all building and carrying is done using your magic wand! Although it sounds like a small change it means you can interact with more of the environment and it also looks really neat when tens of little Lego pieces swirl around in the air and then come together to form a bridge, or a snake, or a toilet.


Some of the puzzles are shifted more towards Lego than Harry Potter, so look a little bit out of character, but add a different set of puzzles into the mix—puzzles with more than one possible solution.

They are mainly used when traversing the environment (e.g. getting to a higher ledge) and you’ll be given a couple of generic Lego pieces that look a bit like they dropped out of Tetris. You then use your magic to move them around to any shape that will allow you to climb up to the next level. Unfortunately the game still herds you down a couple of routes as the pieces ‘lock’ in when they’re in a suitable shape, so aren’t as creative or open-solution as they seem.

One very welcome change is a very fluid split-screen system, which allows both characters (when playing with a friend) to run to different ends of the level without dragging the other away from something or into an abyss. It’s quite disorienting at first, as when you get just out of camera range a subtle split appears in the screen. This then rotates around the screen as you move in relation to each other, so if you move away from your character then to a ledge above them the split screen will rotate from vertical to horizontal. But once you’ve got over the initial bout of motion sickness it all works very well and makes your job of collecting those studs much easier!

LHP is the best game yet for the collectors who love the Lego series—almost everything can be smashed to pieces, built or manipulated to get some humorous response (and some studs), and the environments are packed to the edges with detail. As well as millions of studs to collect in the game there is more of everything—more post boxes, more red and gold bricks, more outfits and secret characters and now you hunt down elusive spells! Getting everything will take at least a couple of run-throughs of the game using the unlocked characters and spells and brings the lifespan way past most titles released for adults. But it’s no secret it’s not just parents who play these games—I don’t have any kids and neither did the person who introduced the series to me (although he was a massive Star Wars fan)

In the Harry Potter films, unlike the other titles, the locations don’t vary much and a lot of the story takes place inside Hogwarts, so that’s what happens in the game. Unlike the previous games where you jump in and out of chapters from a hub the game is structured more like a story with a better feeling of immersion than before. You get to know the main grounds of Hogwarts quite well and you’re subtly guided around by the resident ghosts to classes to learn new spells and continue the story. As you walk around you’ll spot areas which are blocked off by a goblin, or a silver shiny padlock, or a glass door, which you know you’ll be able to go through later in the game once you’ve learned the next spell.

Where the Indiana Jones and Star Wars games were building on parents’ nostalgia factor in bringing old franchises to a new audience (in films that weren’t necessarily aimed at kids) Harry Potter is a new breed and all kids of gaming age will know everything about the series already. The only problem here is that Star Wars and Indy were action films, so the games could focus on copying the famous fight and chase sequences with charming Lego people. With HP the series is very character driven and plot-based, which is fairly hard to follow when none of the characters actually talk intelligibly, they just warble in the way that we’ve come to expect Lego characters to do. Obviously fans of the books and movies will know exactly what’s going on but for anyone who hasn’t read the books or seen the movies a few times will end up scratching your head for most of the game wondering what the hell is happening.

Lego Harry Potter: Years 1-4 is a massive game with a great co-op mode which makes you wonder why people ever play platformers alone. It looks nice (despite a bit of shearing still rearing its head) and the puzzles and environments are all very polished, not just for a kid’s game but for a game in general. Other developers and gamers alike can learn an awful lot from Traveller’s Tales, particularly that kid’s games don’t have to be knocked out cheaply in 5 minutes and you can have fun without gritty realism and buckets of blood.


Best Bits

- Massive content—loads to do and collect;
- Authentic Harry Potter world;
- Buckets of Lego humour;
- Great split-screen mode;
- Fun Puzzles;
- Authentic soundtrack music.
Worst Bits

- Some collectables are a bit pointless;
- Still has graphics problems;
- Story may be hard to follow;
- A bit dark for a kids game.


by: Crazypunk

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