Watchmen: The End is Nigh Parts 1 & 2
Developer: Deadline Games
Publisher: Warner Bros.
Release Date: Out Now
Players: 1, 2 player co-op
Words By:

Watchmen: The End is Nigh, released to tie-in with the DVD release of Zack Snyder's film adaptation of the famous graphic novel, is an out-and-out simple brawler which fleshes out the Watchmen universe by following Rorschach and Nite Owl's vigilante partnership a few years prior to the events of the novel/film.

The atmosphere is just what you'd expect from a Watchmen game: seedy, dark environments (complete with abandoned fairground!) all rusted up and decrepit and teeming with lowlifes whose necks need a good snapping. The cutscenes are by far the game's best asset and they look and sound great. The main characters are voiced by the actors from the film and the animation is identical to the motion comic which was released just before the film hit cinemas.

The storylines are quite imbalanced and it feels as though more effort was put into the first part than the second. Part 1 has the pair tracking down Underboss after he dramatically escaped from Sing Sing, and in true Watchmen fashion the plot thickens to reveal a conspiracy which goes deeper than one crime boss... And then it ends, leaving the player idly speculating as to whether this is linked to the events in the novel or something leading up to it.

Part 2 is much less subtle: in trying to rescue a girl kidnapped by a porn and prostitution ring you fight through strip clubs and brothels to take on someone from Nite Owl and Rorshach's past. This strains relationships within the group and leads to the eventual splitting of the partnership, tying up with the novel.

The gameplay couldn't be simpler if it tried: you control one of the two 'superheroes' in 3rd person with two attacks and a throw button. ‘RB’ blocks and opens the enemy up to a useful counter-attack. String combinations together and you'll deal more damage. Do enough damage and a button will appear above their heads opening them up for the best part of the gameplay—the finisher.

When you respond to the button prompt that pops up above a dazed enemy's head the game slows down and zooms in to show one of your character's brutal takedown moves. If you're Rorschach these moves will be particularly brutal, breaking bones and crushing skulls are common occurrences. Nite Owl, being more compromising, has less lethal-looking but more acrobatic moves that are equally impressive. If you're Rorschach you can also pick up the array of weapons kicking about or dropped, which can also be used in finishers to brutal effect. However there are too few animations, particularly with weapons, and what was once impressive now becomes boring and repetitive.

What was said about the finishers can really be applied to the gameplay as a whole: once you've played through the first level of Part 1 you won't see anything new. Combat involves the same three types of enemy with the same tactics and no increase in difficulty (just in numbers), and once you get counter attacking worked out you'll never take damage again. Although the environments change a bit nothing else does and occasionally splitting up or operating levers does nothing to break up the repetitive combat. It's disappointing to see such potential for two player gameplay wasted on simple lever-pulling exercises.

Co-op does make the gameplay a little more bearable, but not much more. In single player your AI partner is next to useless, so you're pretty much clearing the levels on your own—with two humans it's a cakewalk. And the co-op's only halfway there, offline only, which is strange since most other games go the other way and only support online co-op.

The game is also really short—the first part even has an achievement for completing the game in under 80 minutes—and this is the longer of the two episodes! A competent gamer will be done with the game in a few hours and since both characters are trawling through the same levels against the same enemies with identical combos there's little point in playing through again with the other character—Rorschach is way more fun than Nite Owl anyway.

Watchmen: The End is Nigh, despite being atmospheric and having nice visuals, does nothing to enamour the fans of the graphic novel or possibly even the film. Where the GN is smart, complicated and holds your interest until the end the game is nothing like this. It's shallow, repetitive and you'll have lost interest way before you start fighting fat S&M goons and dominatrixes. If you do want a beat 'em up then you'd be better off saving your money for the hugely anticipated Batman: Arkham Asylum.


Best Bits

- Nice Graphics
- Brutal finishers
- Rorschach's 'Rage Mode'
- Stylish Cinematics
- Co-op mode
Worst Bits

- Simplistic Gameplay
- Plays like Dynasty Warriors with gore
- Unvaried and idiotic AI
- Too Short

by: Crazypunk

Copyright © Gamecell 2009