It’s been five years since the world was introduced to The Fast and the Furious, the movie that started the craze of tuning and modifying small cars in videogames. Sure, we had Gran Turismo before that, but this new type of tuning involved putting decals over your car, neon lights underneath it and half of Halfords under the bonnet.
Since that time, EA has moved their car-tuning games along, away from the bright colours and Vauxhall Novas, and gone for something darker, grittier, and a bit more sophisticated. However, Juice Games are still holding onto the original concept, and have released an updated version of their street racing game, this time on PSP.
You start the game by choosing a car from a selection of three; VW Beetle, Peugeot 207, or the car I went for, a Honda CR-X. At the start of each race you can place a bet with another racer to say that you will beat them. Beat them, and you win the money, and win the race overall and you’ll get even more.
At the end of the event you’ll often be faced with a cutscene, either from the racer you just beat, or the female friend who has introduced you to the see. You’ll sometimes also received invites from rival street racing clubs, either to join them in a race, or perhaps even join their race team. From here you can accept any challenges you may be presented with, or head to your garage where you can tune and modify your car. Just like the previous Juiced, you can change many, many things from the air filter, exhaust, right down to the body colour and logos on the vehicle. It’s mostly all real brand names too, which is a nice touch, as it gives you something to relate to if you’re into cars outside of videogames.
From this point you then go and find an event you want to enter, you bet against a racer, complete the event and win more money. Along the way your car class increases as you buy cars of higher performance, and at this point so does the AI drivers. It starts off nice and easy, allowing for a few mistakes per race, and gets increasingly tough as you progress, and you must use the finite supply of nitrous carefully so you don’t get caught out on the last straight of the race.
Car handling is generally pretty good, although I didn’t get quite the same enjoyment out of drifting (and it’s not done as well) as similar games in the genre; Burnout, Need For Speed, and of course Ridge Racer. The cars definitely have quite a lot of real world traits too, such as understeer, weight shift and there is also a detailed damage system too which is quite effective. I am not sure how much realism is needed in an arcade racing game such as this, but it different makes you become a better driver because of it.
The tracks are a mixed bag, ranging from interesting and well designed circuits, to the others which are rather boring, and you often have to re-race on them multiple times which can be little tiresome. Load times are quite long throughout, and there are lots of them too, which slows the flow of the game down quite a lot.
Although Juiced Eliminator doesn’t really do anything wrong, there are plenty of other racing games either out or coming out very soon for PSP which have progressed beyond theFast and the Furious style gameplay, and I don’t think this game does anything especially different to be able to recommend it above any of them.
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