|Samurai Shodown Anthology|
Publisher: Ignition Entertainment
Release Date: Out Now
Players: 1, 2 player wi-fi
Samurai Shodown, was originally produced in 1993 by SNK for their Neo Geo arcade boards and home console. The game set itself apart by featuring weapon-based combat, and is set in feudal-era Japan. This anthology features the main six games from the series.
Fast-paced and responsive, the games became renowned for their excellent speed and reaction times, and the fights tend to be flurries of fast blows and slashes rather than other fighting games’ increasingly combo-based gameplay. It’s probably fair to say that without Samurai Shodown and its sequels there would probably have been no Soul Calibur. Damaging strikes are emphasized by the use of slow motion, a common-enough cinematic effect in games these days, but one I don’t think had been used before the Shodown series.
The consistently colourful – gaudy even - visuals – make them appealing and SS VI in particular is an extremely pleasing game to the eye, with an early attempt at the same sort of clever mix of 2D and 3D effects that makes Capcom’s recent Street Fighter IV so stunning to play and watch.
- 6 games in one
- Dozens of characters
- Shodown 6
- Not a lot of variation
- There’s some slowdown in Shodown