|Lara Croft Tomb Raider Anniversary|
|Developer: Crystal Dynamics
Release Date: Out Now
It’s been a very long time since I visited the original world of Lara Croft, and the memories came flooding back. Whilst playing the original game all of those years ago, I remember the epic open areas in the game that stunned me and stuck in my memory like the first time I played Mario 64, Gran Turismo, or Halo. Tomb Raider, like all of those games was really that important, so to get a remake for a new audience ten years later is very welcome indeed.
The game needs absolutely no introduction, this is simply the original game remade from the ground up. From the attacking wolves, to the puzzles, dinosaurs and those very memorable scenes as previously mentioned. They are all here in this pocket-sized remake of the classic that started it all.
You can see that the developers looked at games like Prince of Persia (which ironically is copying Tomb Raider, which itself is a 3D facsimile of the original ‘Prince – will the next Prince of Persia mirror Legend in some way?) to see how they do their fluid animations and controls, and its certainly worked for them – the game plays really well.
Overall though, this is a superb game that played well ten years ago, and with its new lick of paint and improved controls, still plays well today. Well worth picking up if you like your 3D adventure games, this is one of the all-time greats.
- A modern classic
- Genius level design
- Lots of ‘wow’ moments
- Lack of a second analog nub harms experience slightly
- Not quite as enjoyable as it would be playing it on a TV