Codename: Panzers
Developer: Stormregion
Publisher: CDV
Release Date: Out Now
Players: 1
Words By:

Never one to not grant anyone a second chance I present to you my second review of Panzers. You see my first experience was not a great one and anyone who read the original must remember that – but I have to give all credit to CDV for providing a full retail copy of the game to review and also even more credit that all the problems I originally suffered have gone completely.

The retail version of Panzers is a real joy to play and its one of the few games that I now actually look forward to playing again. At its heart it’s yet another WWII RTS game, but like many of the more recent examples of the genre you no longer have all the resource management and base building to slow the game down – right from the very start the game is full-on action and strategy. Even its tutorial mode is great and means that you never even have to touch the manual as every aspect of the game is explained in great detail.

The game is spread over three campaigns, one each for the Germans, Soviets and then allied forces. Playing through in chronological order the German campaign comes first and starts with the invasion of Poland – the last campaign, that which focuses on the British and US forces, comes at the very end of the time line as you fight for the liberation of France. The game is huge – it is said that there are 30 missions spread over these campaigns and all the ones I have so far played take time and effort to complete.

Anyone familiar with the RTS genre will feel right at home, and as said the excellent tutorial will soon make anyone able to spend time having fun playing the game and fighting the enemy rather than fighting the interface. The game also follows the trend for putting the strategy back into the RTS genre. Here you have to think not only where you move your troops but also how you move them, making them crawl forward is the more stealthy option, you can hide in bushes and if unnoticed lay some very clever ambushes. Actions like these are needed as the game is very realistic and so it’s much easier to take down a tank by hiding from it then attacking from the rear, as an attack from the front soon sees your entire force falling under the heavy firepower and tough front armour.

Destroying the tanks though is not always the best idea. Employing strategy and the engine of the game to its fullest you are able to capture enemy vehicles and use them against the bad guys. The best and cleverest way is shown in the tutorial where you get a group of soldiers with flamethrowers to heat the tank up until those inside run out with their arses on fire, then with time the tank cools down and you and yours can jump in and have fun with some real heavy firepower - neat.

As mentioned the game features no resource management other than that of keeping your men alive for as long as you can, by doing this you are rewarded RPG-style by them levelling up. The longer they stay alive the better they get – what is in many games just another soldier, actually becomes a veteran, someone you want to keep alive to make use of their improved accuracy and skills. It may seem like a small thing but it again adds loads to the game, with you having to think even more about how to keep your men alive rather than just sending them to their deaths on a suicide mission.

Visually the game again moves the genre forward – the graphics are lovely. Unlike many games in the genre, it’s very easy to tell all your troops and units apart just by looking at them. In the heat of the battle no time is lost trying to find your heavy machine gunners by luck as you can just pick them out with your eyes. Also another great feature is the way that nearly everything is destructible and can be used either to your advantage or against you. Again an early example of this is how when trying to wipe out a small entrenched opposition force, a tree actually kills them after being knocked down by a wayward tank shell! Things like this help the strategy part no end – when stealth fails and the odds are against you then just drive your tank straight through a house and take the battle forward. The level of destruction that the graphics engine provides is most impressive.

So there we have it – what was once a game which left a bitter taste in my mouth is now probably the best available of its type. The WWII RTS genre is now flooded with games but Codename: Panzers is now top of them, it has hours of strategy gaming to offer and its excellent graphics mean it really looks the part. Whilst it provides some fun with neat gameplay touches and is easy to get the hang of, it also supplies plenty of depth.


Best Bits

- Panzers looks really nice, lots of detail.
- Adds a few new features to the genre.
- Real strategic potential.
Worst Bits

- It still falls into the “another WWII RTS game” category, but it might just be the best.

by: dUnKle


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