Firepower
Developer: Shockwave Productions
Publisher: GMX Media
Release Date: Out Now
Players: 1, online multiplayer
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One of the positive aspects of Combat Flight Simulator 3 is its ‘open architecture’. Basically this means that any Tom, Dick or Harry (or Captain Magenta) can easily design a plane, scenery, mission or other enhancement and post it on the various CFS file libraries on the net for all to download. The upshot of this is that, although the out of the box version of CFS3 is a bit lacklustre and ragged round the edges, to say the least, there have been a steady trickle of enhancements since the original release, both freeware and payware, which have transformed the sim into a much more playable and better-looking game.

The latest of these add-ons, and the most highly rated so far in the combat sim community, is Firepower, by GMX Media. This add-on offers 14 new aircraft, 50 new historical missions involving these aircraft, (including all the original missions flown by the famous ‘Memphis Belle’) and enhancements to the default weapons, damage and other visual effects.

The full aircraft list for aficionados, is as follows:

Allied: B17F, B17G, B29A, Lancaster, P40N, P40F, D520.

Axis: Do217N-2, Do217M1u2, Me410A, ME410B, Ta154A, Ta154B, Ta152C, Ta152H, He162A-2, Ar234-B, Ta183, Me334.

All the aircraft modelled are more than a cut above the default aircraft, with excellent detail, both inside and outside the cockpit, and flight dynamics which have been supposedly ratified by real WW2 combat pilots. They certainly ‘feel’ right in combat, behaving just as the included flight manuals say they should. It is beyond the scope of this review to describe and comment on every included aircraft, but suffice to say they are an eclectic mix of the weird and wonderful, including an obscure French fighter plane called the Dewoitine D250 (which is actually quite good!), some of the Luftwaffe’s ‘secret weapons’ which never actually saw combat, and a decent selection of heavy and medium bombers (something which was sadly lacking in the original CFS3). These are worthy of some special mention, as flying strategic bombing missions brings a different type of challenge to CFS…

The most impressive bombers are lined up on the allied side, with the B-17 Flying Fortress in the famous ‘Memphis Belle’ colours, the Lancaster bomber, and the mighty B-29 Superfortress, which dropped the Atomic bomb on Hiroshima and Nagasaki. The B-29 is particularly interesting as it comes fully loaded with the Atom bomb as an optional load out for missions! This is dead handy if your pinpoint bombing skills are a little rusty like mine, as dropping it within a mile or so of the target is as good as a direct hit! It also raises the possibility of someone sooner or later designing a mission to fly the original bombing mission to Japan - questionable on moral grounds perhaps, but I guess simulated bombing runs on Berlin ain’t exactly politically correct either… Anyway, the mix of different aircraft, missions, plus some new aircraft to use and fight against in the campaigns, gives a much needed spark to CFS3. Personal favourites? For me, night missions in the Lancaster are the cream of the crop, bringing back memories of old Brit WW2 movies, such as the Dambusters (and of course the Carlsberg advert). In fact, night missions in general are very atmospheric, with explosions from flak lighting up the inside of the cockpit, and night fighters swooping in to get you, illuminated only by the tracer from their own gunfire. Believe me; you haven’t lived until you’ve struggled back from the Rhur on three engines and only the prospect of a warm beer waiting at the bar of the Dog and Duck to spur you on.

In conclusion then, the new aircraft, plus the enhancements to the graphics and special effects that Firepower brings to the default game, makes this, in my view anyway, an essential purchase for owners of CFS3 - Firepower certainly gives it a substantial overhaul and a new lease of life. And this from a self-confessed former CFS3 hater! There you go, what more recommendation do you need?


Best Bits

- Must have add-on for CFS3.
- New planes.
- New missions.
- In-game effects vastly improve the original game.
Worst Bits

- Despite the enhancements and improvements, you still need a monster computer and a love of tweaking to get the best out of this game.


by: Captain Magenta

Copyright © Gamecell 2004