Crimson Sea 2
Developer: Koei
Publisher: Koei
Release Date: Out Now
Players: 1-2
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Crimson Sea 2 is a Japanese 3D action adventure, where you play as Sho, a young warrior who must remove “The Menace” from the world in which he lives and protects. The monsters have taken over, and you must play through many missions with different objectives and requirements to get rid of them.

From the start, you have two firing weapons and a sword. One gun is a quick-firing affair, whilst the secondary fires slow-paced explosive charges. Your sword attacks can be put into combos to wipe enemies out stylishly, and you can add in jumps etc. to spice them up. You get combo points for chaining attacks together. They aren’t as stylish as Devil May Cry for example, where you get awarded for doing certain moves, but they are pretty cool regardless.

Along route, you pick up orbs, which are used for levelling up your characters guns and swords. Power, Rapid-fire speed, and Range can all be increased, and you can add power to the four attacks your sword has too. You can also power up your magical attacks. This begins as a shield barrier, which harms enemies if you touch them when it’s activated. These are known as NeoPsionic powers, and certain techniques and moves will destroy everything near by and you can achieve many hundreds of combo points in the process.

CS2 is a very stylishly made game, with lovely looking characters and areas, and gives a very fantastical feel to the world. Much of the game, in fact, reminds me of SEGA’s Phantasy Star Online - the main city where you start out from feels and looks similar to Pioneer 2, and the early levels remind me of Ruins and Caves in PSO as well. Even menus and screens have that hexagonal graphical style that PSO used, and it looks very nice too. Both NPC and enemy characters look really good, and some of the bosses in the game are amazing to behold.

The game is played in a third-person view, and although it has several camera options to choose from, it is hard to get one you’re happy with. After a while and much fiddling, I ended up staying with the default setup, raised up a bit from standard, which seems pretty good in most situations. However you often have to press R1 to reset the camera behind your character, otherwise it starts facing the wrong way. This quite often happens in areas with lots of enemies and tight rooms and passages, so you have to be prepared to keep your finger near the camera button at all times or you’ll be getting attacked by an invisible (to you) monster. It can get quite frustrating at times, especially when you’re low on health and panic sets in. However a quick evasive jump and run from the attack and a spin-around puts you back facing the action, so it’s not all bad.

The amount of enemies you are faced with in any one area can be huge. You can enter a room and hundreds of insects will pour out of cracks to attack you. This is the game at its best, as you are just battling enemy after enemy, and its great fun. You can pick up various power-ups during mass killings, which temporarily increase your firepower, or if you meet certain criteria you can slow time down for a short time and go to work on the virtually frozen enemies. The game really is very fast-paced, and with so much going on you wonder how everything can stay at a solid 60fps, but it does. Very impressive.

The game includes are rather neat multiplayer mode for up to two players. There are a few options to choose from including a Challenge mode and VS. The latter is setup like a death match where you go against each other using your guns and sword attacks until a player’s energy reaches nil. It’s pretty good fun, with some varied arenas to fight in. Challenge Mode is a co-operative split-screen setup (like VS) and puts you in a room with an infinite amount of enemies spawning, and you have to kill them before they can attack and destroy a generator type object in the middle of the room. This is really good in co-op, as you can spilt the room in half and go at on your own, or gang up on the pests and kick some serious ass as a twin killing machine. A friend and I had some really enjoyable sessions in the multiplayer part of this game, as it’s really easy to get into and the action is highly enjoyable.

I really liked the tutorial mode in the game. You visit various people in a room and they tell you about certain aspects of the game; attacks, techniques, weapons etc. To leave the area you must visit a character in the middle of the room and answer questions about what you have just read. This is a really good way of learning about the game, as you have to remember what you have read instead of just skipping through the text.

Overall I really liked Crimson Sea 2. It’s got that real fast-paced action feel to it which is great fun, exciting and satisfying, and it’s easy to pick-up and play. The characters and story are interesting, and you do genuinely care about what’s going on, the story has been thought about and isn’t just put in the game for the sake of it. There are around sixty missions to play through, including side quests, and there are two playable characters, so there is plenty to do to keep you busy. If you’re a fan of Crimson Sea on Xbox, or enjoyed the Devil May Cry and Dynasty Warriors series, this will be right up your street.


Best Bits

- Fast-paced action seldom lets up.
- Two-player co-op is really enjoyable.
- Nice graphical style and great music.
- Powering up your character is a nice addition.
Worst Bits

- The camera can be the worst monster in the game.
- Some of the missions do repeat occasionally and could do with a bit more variety.

by: DC

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