Chaos Legion

Chaos Legion
Developer: Capcom
Publisher: Capcom
Release Date: Out Now
Players: 1
Words By:

"You are Sieg Wahrheit, a battle-hardened warrior.

Your next mission to pursue and prevent your old ally Victor Delacroix from bring the world into chaos.
Helping you in your task are seven different legions, ready to stand shoulder to shoulder and fight with you to death or glory"

I think I should start this by saying, contrary to what a lot of reviewers have said about this game. Chaos Legion is not Devil May Cry, it's not trying to be, it's not meant to be compared to DMC, and people's view of it like this means that they're just not getting what the game is trying to achieve. Certainly, it carries elements of DMC, but then again so do many games.

That little complaint aside, Chaos Legion is quite probably one of the most insane games I've played in a long time, with hordes of enemies rushing at you, respawning constantly until you eliminate the source or they just run out. Never before have I seen a massive arena filled with giant, daunting enemies just waiting for poor little Sieg to rush in a get slaughtered. And slaughtered he would be, if it was not for the main element of the game, Sieg's ability to summon "Legions", beings of unearthly force and darkest power, and all that jazz. Sieg's Legions provide those extra few bodies that can tip the balance in the massive battles round every corner of every level, providing swordsmanship, long range sniping skills, or even explosive bomb attacks.


Each Legion has it's own symbol and power that it offers when summoned, or innate abilities it gives Sieg when he equips it's crest, another factor that requires tactics since only two crests out of the seven Legions can be equipped at a time. Guilt the Sword Crest, for example, summons a group of swordsmen that use combo slashing attacks and so on to slice the enemy apart, and when equipped gives Sieg a longer sword combo, or special sword attacks. These are unlocked with EXP gained from dealing with the monsters in every level, with the EXP levels rising to ridiculous numbers in the millions to unlock the strongest skills. As the game goes on, and Sieg gains more legions, his repertoire of moves increases until a point where his acrobatic skills certainly rival that of Dante from DMC.

The Legions require much more strategy to use than just summoning them and letting them attack. Each Legion is effective against a certain type of creature - Guilt and Hatred are best versus Organic creatures and so on. Thus, you could be fighting off a wave of organic creatures with Guilt and then have to quickly switch to Malice to deal with a group of metal creatures, then switch back again, meaning you'll have to keep an eye on what you're fighting and have the quick fingers to deal with each new threat.

The biggest thing about this game is the difficulty, which can be both a blessing and a curse, depending on what type of gamer you are. Casual gamers or those with high-blood pressure and heart conditions beware, this game can be frustratingly hard, and while to get the most of it you need to play on the harder difficulties (namely Normal and Hard), this can be a daunting task because even playing on Easy is no stroll in the park.

The graphics in the this game are quite probably some of the most detailed I've ever seen, everything getting the full attention of the designers - from the enemies to the characters and even Sieg's coat which flaps around behind him as he runs. I'm not a person who thinks of graphics as the most important thing, but if this game wasn't so damned pretty I think I would've been seriously put off by the difficulty of it.


Bolstering the graphics is the wonderful sound and music, with the hefty guitar laden beat keeping pace with the action in each of the levels. I was half-expecting a Wind Waker-like harmonic shriek in time with the attacks on the enemies, but then I suppose with the sheer number of attacks in such a short space of time, that'd ruin the soundtrack for each level.

The only thing in this game that makes me laugh is the manual for it, which was clearly written by the people who translated Zero Wing. Place names are wrong, such as claiming the name of one city is Lotar, when it's Rotarl in the game, or that another is called Izaak, when it's written as Yzarc in the background of the manual and the game. A good bit of comic relief, but actually little help in playing the game.

Overall Chaos Legion is a very good, very polished game, but not one to be taken lightly. The difficulty level and general learning curve is horrific, so this really isn't something for casual gamers.

As scary as it seems, while this game made me cry out in pain when I was killed for the hundredth time, I enjoyed every sick little moment of it, and I think that a lot of other people would too.

Good Points

- Difficulty makes it a big challenge.
- Impossibly pretty in graphics and sound.
- Not necessarily innovative, but different.
- More waves of enemies than you can shake a forest at.

Bad Points

- Difficulty makes it a big challenge.
- Sieg is voiced by the guy who voices Max Steel, boo.
- A bit linear at times.

by: RyuKishi