Monster Madness: Grave Danger
Developer: Psyonix
Publisher: SouthPeak Games
Release Date: Out Now
Players: 1-4
Words By:

Originally an uninspiring 360 title called Monster Madness: Battle for Suburbia this is a ported version to the PS3 with some additional bells and whistles. Basically it’s a 4-player third person zombie flick. Imagine all the thrills of four player co-op Gauntlet, minus most of the fun. The star of the show is Zack the teenager supported by his fellow Kevin & Perry-alikes.

Monster Madness has a mixture of different play modes:
Adventure” will take you through the story mode of the game which spans 20 “gigantic” levels. This is the main bulk of the game.

Versus” allows you to play head to head in a 4 player arena on a single machine.

Challenges” lets you play 25 different challenges. Guiding a fairground swan down a cascading river is the most memorable one for me.

Online” lets you compete against other players via the Playstation Network.

I will focus mainly of the “Adventure” mode as this is the mainstay of the overall game. You take part in a co-op fight against a series of Vampires, Werewolves and other assorted monsters. You get to choose a character from Zack (nerdy geek – with hobbies such a video games and comic books), Carrie (ballsy, hard-as-nails female), Andy (skater dude) and finally the silicone enhanced Jennifer (cheerleader). So, no stereotypes there then...!?

You begin in Zack’s house which serves as a tutorial level slowly unravelling how the game mechanics work. Collecting more parts throughout the level allows you to build more weapons. Weapons can also be purchased from Larry Tools’ Trailer. Therefore, the further you progress the greater your armoury.

So essentially you trawl your way through 20 uninspiring levels killing swarm after swarm of monsters. And yep, that’s it! Sadly the game does nothing to showcase the “next-gen” console and appears to be a polished PS2 title at best. Control of the characters and in-game vehicles is clumsy. Getting stuck behind scenery is common. Twitchy camera angles add to the frustration and finally vehicles that handle like they are straight out of the Megadrive’s Micro Machines help switch you off completely.

With a less than burgeoning catalogue of games for the PS3 it is worrying to see sub standard ports making the transition. I would prefer to stay stuck in Suburbia than endure more titles like this, regardless of their price point.


Best Bits

- The eject button
- It’s cheap-ish
- Jennifer’s chest
Worst Bits

- PS2 quality graphics and playability
- Dull, repetitive gameplay

by: Telecoda

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