Munch's Oddysee

Munch's Oddysee
Developer: Oddworld Inhabitants
Publisher: Microsoft
Release Date: Out Now
Players: 1
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There were an awful lot of grumbles and groans from Sony loyalists when Munch's Oddysee was announced as an Xbox exclusive. Understandable as the previous two Oddworld games (Abe's Oddysee and Abe's Exoddus) were both much-loved chart toppers. If you've been to Oddworld before, then it's a very strange place populated by some very umm…Odd species. Abe is a Mudoken - a peaceful race of bug-eyed blue-green humanoids. Munch is a Gabbit - an amphibious race that thrives in water but only has one foot. The peaceful creatures of Oddworld (like Abe and Munch) are ruled and bullied by the intelligent but evil and bossy Glukkons who get the dumb but obedient half-robot Sligs to guard their interests and act as enforcers.

   

The earlier games had excellent graphics but were basically 2D platform games that saw Abe climbing and jumping his way through levels to rescue his brethren from Rupture Farms (a massive meat factory where the Glukkons were processing Mudokens to eat). Munch's Oddysee lets you explore Oddworld in glorious 3D with Munch & Abe as you use their combined abilities to progress through the levels; your mission is to save Munch's race by saving the last remaining Gabbit eggs (Gabbiar) which is considered a delicacy by Glukkons.

As before you can make Abe and his new buddy Munch communicate with the different creatures you come across by using 'gamespeak' - a selection of basic phrases, requests and commands that allow you to guide your allies to safety, and Abe's psychic ability to possess certain enemies means he can steer his enemies into trouble… This could be getting a group of Mudokens to sneak past guard slogs (Oddworld dogs) or might involve possessing a Slig and making him kill his friends, before drowning him or walking him into a meat recycler - the possibilities are boundless, and you can be as nice or as mean as you like.

There are some great new features in the game as well, including being able to control large machines, that will help you to fight enemies, save allies and even blow up blocked routes to create a clear path. Another cool feature is Munch's wheelchair, he depends on this in particular areas of Oddworld, due to the fact he is slow and incapable of running at a pace fast enough to keep out of the way of forthcoming danger. The 'Lulu fund' is another great feature of the new and improved Oddworld, Abe and Munch's only hope of saving the Gabbit eggs is to get Lulu the top of the Glukkon corporate scheme, But this proves to be hard as Lulu is the most ignorant and dumb Glukkon of all. There's even some cool power ups to improve the characters already stunning powers! Abe and Munch also have some cool movements and sounds like Munch's sonar and Abe's slapping motion (great fun).

   

Most of us were thinking that Abe and Munch's new adventure would be similar to the previous Oddworld games, but it appears to be almost a completely new perspective of Oddworld, the game gives you a view of outside the dark, depressing and gloomy factory areas of much of the first two games and takes you into the bright and happy (well almost) happy areas that are relatively untouched by the Industrial terror. You encounter new characters throughout your time progressing through the Mudoken village, some prove to be very strange, but normal as far as Oddworld goes. Munch meets Abe's Mudoken friends, they all have their own opinions of Munch, he isn't liked by most of Abe's contacts, but in the end they all pull together and all help out to save the hope of all the good in Oddworld.


Good Points

- Abe & Munch's relationship is vital to progress through Oddworld, and there are some clever puzzles.
- Abe's slapping motion.


Bad Points

- The game seemed to be too short, and the gameplay is quite repetitive.



by: Squicky